In Theory (Jag)

Hi guys, Jag here, and I'm back to brushing up some of the basics. Some key terms (for easy lookup) from my review:

  • sketch dimension
  • extrude/revolve/etc., depends on figure you intend to create (Fig 1 & Fig 5)
  • timeline is at bottom left
  • fillet = rounded edges  (Fig 2)
  • Adding physical material (Modify>Physical material)
  • Shelling: creating a hollow centre (Fig 4)
  • I'm also working on a lamp stand designed by CAD. Link: https://cdn.instructables.com/ORIG/FRW/99T3/J12O325B/FRW99T3J12O325B.pdf

Fig 1: Basic sketch
Fig 2: Using Fillet

  • Fig 3: Bottom of lampshade

    Fig 4: Top of lampshade

    Fig 5: Using Revolve with standard axis

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